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FiendRants

Talking about Esports, Gaming, and Media Theory

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FiendRants

Talking about Esports, Gaming, and Media Theory

Opinion Pieces

  • Formatting Problems, Elections, and Unavoidable Dilemmas
  • The New Wave of High Level Siege Content is the Best Result from the Off Season
  • XGS Playoffs: What to look for
  • The 1.5x Has to Go
  • Smokes are Useless
  • The Kings of Nothing. Weak Nicknames in Siege
  • The NAL is Competitive, but is it Good?
  • Holding out for a Hero: what Heroic needing funding means for Siege
  • Not so Super Soniqs
  • Where’s the Vods Lebowski?
  • Only 6 Games in Front of a Crowd?
  • Technical Issues – Tech Timeout Abuse?
  • Secondary Utility and It’s Role
  • The Off-Season Will be too Long
  • Grim Straits
  • Can We Please Have Normal Names?
  • So Xset is out of Siege
  • Siege is Slowing Down
  • Integrating IGLs: Why Plug and Play Doesn’t Work
  • I Don’t Want a Major in Brazil
  • Deathmatch Doesn’t Work Right Now
  • Gimmick Teams: Do they still exist?
  • Will New Orgs Come to Siege?
  • Synergy and Slowdowns
  • The Mental Stack: Why Trap Operators Work
  • The OXG/SCS Situation
  • What is Kali’s Purpose?
  • What is going on with Challenger League?
  • The Fatal Flaw of the Hero Shooter
  • How Teams Are Made Distinct
  • RealityTV: What a Flawless Run Could Mean
  • Dealing With Balance
  • G2 was only good because they beat plumbers
  • Challenger League Impressions: Playday 6 & 7
  • Buck is Back
  • Understanding the Intangibles: Why Your Super team never lasts
  • So, You’re Ranked Mode Has Map Bans
  • Time To Kill Doesn’t Define a Game’s Pace: CoD Vanguard
  • The Decline of Hard Breach Operators
  • BDS Needs a Change
  • 2 Months of Attacker Repick: A Gamechanger
  • Staple Maps: The Case for Keeping Siege’s most overplayed maps
  • Expanded Horizons: Rainbow 6’s 9 Map pool
  • NAL Week 1 Roundup. Playday 3 Predictions
  • Love it or Hate it, Fortnite is Culture Now
  • Complexity and the Skill Ceiling
  • Understanding Win Conditions
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